
A lot of fixes were added to the shortcomings of the game transport (fixes for missing damage models, incorrect headlight models, incorrect display of decals, etc.). Vegetation has been added to the map from the PC/PS2 version. The parachute now has animation from the PS2 version. More vehicles and pedestrians now appear on the map with the PS2 version. The statues in the Atrium now have a destructible model, just like on the PS2. The game map now has more objects from the PS2 version. Customized timecyc.dat, colorcycle.dat and seabed.ipl have become as similar as possible to the PS2 version.

Some effects and parts of the PS2 interface.

All textures in the game have been replaced with PS2 textures: street textures, interiors, cutscenes, vehicles, characters and pedestrians-almost everything has a PS2 look (with a few exceptions).

This build is an attempt to transfer the PS2 version of GTA SA with all its features and features-textures, atmosphere, different from the other versions of the map and much more with the appropriate adaptation for the mobile platform of the game.Īmong other things, this mod is also a collection of various bug fixes and flaws of the game, which will make your gameplay much more interesting and enjoyable (a full list of fixes and modifications used in the assembly can be found below)!
